New version of Ancient Kingdoms Wars (v.1.1.1)

New version of java application (required jre v1.8 or recent) about historical simulation of conflicts between powers and empires of the early Iron Age in the Central Mediterranean and Near East.

This is the version 1.1.1.

It has now Leaders and Tactics, that can affect result battles. If you gain a battle you can get another tactic to your power, and use then.

Tactical matrix modifier:

These modifiers apply to units strength calculation and can cause more casualties in the battle.

For instance, if attacker chooses “flank” against defender “refuse”, attacker strength is divided by 2 (i.e., multilplying by 1/2). If attacker chooses “stand” against defender “charge”, attacker strength is multilplied by 2).

A result of “-1” means “no fight” (i.e., if attacker chooses “refuse” vs. defender “stand”).

DEFENDER
ATTACKERCHARGEREFUSEFLANKENVELOPSTANDWITHDRAW
CHARGE121/21/31/23
REFUSE1/2122-1-1
FLANK21/21223
ENVELOP31/21/2123
STAND2-11/21/2-1-1
WITHDRAW1/3-11/31/3-1-1

Units has labels for strength and movement points.

English, German, Spanish language literals (you can extract from jar file “app_labels.properties” and customize to your language; there is no problem with latin characters.)

Where to download: here

(Hash verification for jar file: jAncientKingdomsWar111.jar

Sha512:

f034a291cb400f7e4c65b629ba32c09f3a51a2f9f3115f4e86464f63fab549356365 99acbbcd807ffd4b7f9660610974acb64f1c40f4e359530cb784c63a80c3 )

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